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Introduction of Digital Communication

Study Course Description

Course Description Statuss:Approved
Course Description Version:2.00
Study Course Accepted:02.02.2024 12:26:22
Study Course Information
Course Code:KF_071LQF level:Level 6
Credit Points:2.00ECTS:3.00
Branch of Science:Communication SciencesTarget Audience:Communication Science
Study Course Supervisor
Course Supervisor:Ruta Siliņa
Study Course Implementer
Structural Unit:Faculty of Social Sciences
The Head of Structural Unit:
Contacts:Dzirciema street 16, Rīga, szfatrsu[pnkts]lv
Study Course Planning
Full-Time - Semester No.1
Lectures (count)6Lecture Length (academic hours)2Total Contact Hours of Lectures12
Classes (count)4Class Length (academic hours)2Total Contact Hours of Classes8
Total Contact Hours20
Study course description
Preliminary Knowledge:
Not required.
Objective:
To provide knowledge about the introduction of digital communication, specifics and the importance of user experience.
Topic Layout (Full-Time)
No.TopicType of ImplementationNumberVenue
1Digital Communication: An IntroductionLectures1.00auditorium
2Target audiences, their definition, goals and needsLectures1.00auditorium
3Types of digital communication: strategies and channelsLectures1.00auditorium
4Digital communication: an analysis of examplesClasses1.00auditorium
5User Experience: An IntroductionLectures1.00auditorium
6Value of user experienceLectures1.00auditorium
7User research methodsClasses1.00auditorium
8Principles of user-centered designLectures1.00auditorium
9Customer journey, user research practical toolsClasses1.00auditorium
10Creating a communication and user testing planClasses1.00auditorium
Assessment
Unaided Work:
Create and fill in a target audience matrix for digital communication about a communication object of your choice. Implement a user testing plan using the think-aloud method.
Assessment Criteria:
Group work – development and presentations of the user experience assessment project; independent studies and activity in the exchange of knowledge in classes; exam.
Final Examination (Full-Time):Exam (Written)
Final Examination (Part-Time):
Learning Outcomes
Knowledge:As a result of studying the study course, students: 1. knows and will be able to practically apply the basics and possibilities of digital communication 2. will understands the basic principles of defining target audiences and knows how to apply a systematic approach to defining target audiences 3. will knows the main criteria and values for characterizing the audience 4. will knows the principles of user experience, the main values 5. will knows the most commonly used user experience research methods 6. will knows the most popular channels of digital communication and their context
Skills:As a result of successful completion of the study course, students will be able to: 1. to apply practical skills and knowledge in user research and analysis of the obtained results 2. to plan and implement the user experience research process 3. to evaluate the stages of the client's journey and provide an assessment for future improvements and changes 4. recognize examples of user-centered design, will be able to evaluate them.
Competencies:As a result of successful completion of the study course, students acquire the following competencies and will be able to: 1. to plan and define the target audiences with a sufficiently high level of detail in order to use this data in the further creation of the communication plan and assessment; 2. to see in communication the main values of user experience or their shortcomings; 3. independently implement and analyze the activities carried out in the research of user experience, their results; 4. Reasonably support the evaluation of communication using user research.
Bibliography
No.Reference
Required Reading
1Steve Krug. Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability
2Will Grant. 101 UX Principles: A definitive design guide. 2018
Additional Reading
1Nirs Eijals, Raiens Hūvers. Noķert uz āķa. Kā radīt paradumus veidojošus produktus. 2019
2Emmanuelle Savarit. Practical User Research. 2020
3Susan Weinschenk. 100 Things Every Designer Needs to Know About People. 2nd edition, 2020
Other Information Sources
1https://marketings.digital
2https://uxdesign.cc