Training Methods in Health Education (SVUEK_001)
About Study Course
Objective
To promote knowledge and practical skills in the use of interactive learning methods in health education.
Prerequisites
Basic knowledge of public health, health promotion.
Learning outcomes
As a result of completing the study course, the student will know and be able to do the following:
- explain the concepts of interactivity and learning styles;
- describe the concept and nature of the icebreaker method;
- describe the nature of the lecture method, its advantages and disadvantages;
- describe the meaning and purpose of the brainstorming method;
- name and describe the concept and nature of group work, the phases of the group process, the roles of group members;
- explain the nature of the discussion method, the principles of its organisation, list and describe the different types of discussion;
- explain the meaning and nature of game methods, list the different types of games;
- describe the nature, purpose and principles of role-play;
- explain the nature of imitation play, list the elements of its structure;
- explain the purpose and nature of the situational analysis method;
- list the phases of the project work method, explain the meaning and significance of the method.
The student will be able to:
- classify, distinguish and describe different learning styles;
- compare different training methods, differentiate their effectiveness;
- recognise the activities of the icebreaker method and apply them in practice;
- discuss the advantages and disadvantages of the lecture method; put into practice a lecture with elements of interactivity;
- purposefully direct and summarise the results of the brainstorming method using different technical aids in practice;
- explain the group work process, differentiate the roles of the group members, organise the method in practice;
- explain the principles of the discussion method, put into practice, guide, purposefully direct and summarise the discussion process, use different types of discussion;
- differentiate and recognise different types of games, identify appropriate materials;
- practice and manage role-playing games in a purposeful way, respecting the principles of role-playing in relation to the participants;
- practice the methodology of imitation play in health education;
- implement and purposefully manage situation analysis;
- manage and coordinate different types of project work by the trainees.
The student will be able to:
- discuss in a reasoned way the different learning styles of individuals and the need for and use of interactive methods in health education;
- independently develop and implement examples of icebreaker activities and train others in their use;
- independently develop lecture materials, incorporating as many different elements of interactivity as possible;
- adapt and develop brainstorming subjects relevant to the public health sector;
- react and work methodically with different group role-players, resolve conflicts within the group;
- develop discussion questions on different health topics independently; control and facilitate discussion also in a conflict situation;
- develop role-plays independently and creatively;
- adapt existing and develop new imitation games on different health issues;
- find and develop situations for analysis by the trainees;
- create a project work structure, adapting it to different health topics.
Study course planning
Study programme | Study semester | Program level | Study course category | Lecturers | Schedule |
---|---|---|---|---|---|
Public Health, SVF | 7 | Bachelor’s | Limited choice | Rita Kubuliņa |